Simon Bodeus graphic designer on real time 3d and video games

Simon Bodeus graphic designer on real time 3d and video games


This is the final work of my last year. This is a work made by Charline Bernt, Julien Wuytens, Fabien Jaumotte and me.
The purpose was to create a demo game level on PSP with FreshEngine in 3 months. The game should be running at 60Hz.
A part of my jobs was to make several assets like the locomotive, the station, the train staff and some furniture.
Another part of my job was to integrate all ressources, make specials effects like reflection, smoke, "ghost view",...
I also made all of the scripting with lua for the "In-train-part"(second part video), where I created a random shaking camera system, a first person camera system, an inventory, the clock system of the station, several trigger system for stairs, cameras Fps, hide/show wagons...